Polish Pass: New Ring, Better Punches, and Local Multiplayer Fixes
Proto Boxing » Devlog

This week’s been all about polish and playability. Here's what’s new:
- Improved punch animations – They're now much smoother and better reflect the fast-paced, arcadey feel we're aiming for.
- Boxer editor updates – More and better designs added. Your fighters now look a bit cooler and a lot more varied.
- Camera tweaks – Made some adjustments to bring you closer to the action where it matters.
- Local multiplayer fixes – Gamepad vs Keyboard and Gamepad vs Gamepad setups should now work properly.
- New boxing ring – A fresh ring environment to fight in, with a cleaner look and better lighting.
- Visual details – Minor graphic touches here and there for more visual consistency.
- Various bug fixes – As always, squashing some annoying little bugs in the background.
Note:
If you're having trouble with the boxer editor, try deleting the file located at:
C:\Users\[UserName]\Documents\My Games\ProtoBoxing\Saved\CharacterCutomization.sav
or
C:\Users\[UserName]\AppData\Local\UnrealBoxing\Saved\SaveGames\CharacterCutomization.sav
Let me know what you think or if you run into anything weird. Thanks for playing and supporting the project!
More updates coming soon. See you in the next round!
Files
ProtoBoxing_v007.zip 440 MB
56 days ago
Get Proto Boxing
Proto Boxing
Arcade-style boxing game with exaggerated moves, stylized reactions and a touch of dark humor.
Status | Prototype |
Author | Perimido |
Genre | Sports, Fighting, Simulation |
Tags | Arcade, boxing, Dark Humor, Physics |
More posts
- Smoother Hits & Southpaw Adjustments3 days ago
- Minor Fixes, Major Flow21 days ago
- Smarter Defense, Smoother Punches37 days ago
- More Punch, Less Bugs – Minor Fixes & New Strike Animations50 days ago
- Local Multiplayer is Here!92 days ago
- More Control, More Impact, More Chaos92 days ago
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